Friday, May 31, 2013

Canon PowerShot ELPH 500 HS:

Hands On Review

Last year's Canon SD4000 IS was the first ELPH to approach high-end compact territory, a realm previously reserved for Canon's S and G series models. The SD4000 combined a bright lens, reliable image processor, and a new sensor that was designed for quick performance and extra sensitivity to light. It worked out well, and the SD4000 nabbed some strong reviews and favorable comparisons to the Canon S90 advanced compact. It set the stage for a wave of lower-cost Canons with the same processor/sensor combination -- now branded as the High Sensitivity (HS) system -- and changed the point-and-shoot landscape for the better.

As it tends to go in the camera world, Canon has already replaced the SD4000 with the ELPH 500 HS. The familiar lens/processor/sensor combo remains, but the interface has been overhauled, now sporting an enormous touchscreen and very few physical buttons. Can this trendy new design can make a great thing even better? Read on to find out.

Body & Design
The ELPH 500 is a small camera, but a bit too bulky to be considered an ultra-compact model. Its body is roughly the same size as this year’s S95, though the design is most similar to last year’s SD4000, with rounded corners, soft lines and a vaguely bulbous profile. It falls somewhere between the homely SD4500 and sharp-dressed ELPH 300, but of course, true beauty is in the eye of the photographer.

A 3.2-inch, wide-format, touchscreen LCD gobbles up most of the rear panel. Most of the controls flow through that monolithic monitor, so there are just a few physical buttons. A lonely playback key sits to the right of the screen on the rear. Up top, from left to right, there’s a slider to switch between Auto mode and, well, "not Auto" modes; a power switch; and the shutter release, encircled by a zoom tilter.

There isn't much of a button layout to speak of, so ergonomics are a secondary concern here (though I’ll get to the touchscreen’s implications in the User Experience section below). There is just one notable design issue: Like the other Canons we’ve tested this year, the shutter release is flush with the body. It looks cool, but it’s difficult to find by touch; a shaped or textured shutter release would improve usability.

A bright-and-wide 24-108mm (4.4x zoom) f/2.0-5.6 lens -- arguably the ELPH 500’s centerpiece, and one of the nicest lenses on any compact camera at this price -- sits up front, joined by the flash and LED focus-assist lamp. A big plastic panel covers the mini-USB, A/V out, and mini-HDMI ports on the right side of the camera. On the bottom, there’s a sliding door for the battery and SD/SDHC/SDXC card compartment, as well as a metal tripod threading.

 Performance & User Experience
Whether they’re ELPHs or EOS dSLRs, Canon cameras are almost always a pleasure to use. Grandma and grandpa can figure out how to use them, and more importantly, actually like it.

Canon tries to port that user experience to a predominantly touch-based interface on the ELPH 500. The results are lukewarm. Touchscreens work wonders for smartphones and tablet computers, but not cameras. The best implementations keep the tried-and-true tactile controls, and use touchscreens to complement the user experience with functions like tap-to-focus. One can shoot an entire session with a camera like the Panasonic ZS10 and never use its touchscreen, but the touchscreen does open up some extra possibilities when they're appropriate.

With the ELPH 500, on the other hand, it’s almost impossible to work around the touchscreen. Basic functions like the shutter release and zoom are still tied to physical controls, but aside from a dedicated playback toggle, all the navigation and setting adjustments are touch-based. If it was as responsive as the iPhone, it might’ve worked, but it lags, and it’s a major drag on the user experience. Missed shots abound. Clumsy navigation awaits. The “buttons” are often too small. Scrolling is particularly frustrating. The battery life suffers as well, managing a middling 180 shots per charge. Aside from tap-to-focus, there is not a single function that a button-based interface could not have done better.

When the touchscreen can stay out of the way, the ELPH 500 is a nimble performer. From power-on, it’s ready to shoot in under a second. Autofocus is quite fast and accurate in good lighting, though there’s a noticeable drop-off when light starts to fade. Even so, shot-to-shot times are less two seconds under dimmer artificial lights. At its best, it can churn out a respectable 3.4 frames per second in continuous drive mode, matching the speed of entry-level dSLRs and significantly out-performing most run-of-the-mill point-and-shoots. It can maintain that pace indefinitely, so there’s no need to worry about filling up the buffer and missing any shots while the camera writes to the card. Slow(er) and steady wins the race, sometimes.

Straight-up Auto mode is easy to use and grabs a good exposure most of the time. A small handful of specific scene pre-sets are available under the “not Auto” tab, including Portraits, Foliage, and Kids & Pets, but Auto mode usually detects when it should use those presets anyway, so some users may never need to manually select them. Canon’s typical fun effects and filters are present, too, including Color Swap, Color Accent, Black & White, Sepia, so on and so forth.

Then there are the more "serious" modes. Like most of Canon’s recent compacts, the ELPH 500 has an in-camera high-dynamic range (HDR) mode, known here as Handheld NightScene. It snaps three or more rapid-fire shots at slightly different exposures, and combines them into one evenly exposed, almost surreal-looking image. Bright areas are controlled, dark areas are visible, and colors really pop. There’s also a dedicated Low Light mode, which boosts the ISO sensitivity and drops the resolution down to three megapixels. It’s only really useful in super-dark situations if you just want some semblance of a photo to (kind of) capture a moment.

And of course, the enthusiast's bread and butter: Program, Aperture Priority, and Shutter Priority (no full Manual exposure control, though). They offer the hands-on exposure control that experienced users want and that casual users can use to explore and experiment. But the touchscreen cripples them. “Scrolling” through apertures and shutter speeds is slow, inaccurate, and horribly painful. It’s there if you need it, but be ready to wait.

So the user experience is a big mixed bag with the ELPH 500. It does offer the best of what the Powershot line has to offer: A dead-on auto mode, useful (or at least fun) scene modes, some hands-on control, and nimble performance. It’s just all trapped in an irritating touchscreen interface.

Image & Video Quality
Canon’s ballyhooed High Sensitivity system is at the heart of the ELPH 500 HS (hence the “HS” tag at the end there). It’s a combination of the vaunted Digic 4 image processor -- found in any Canon camera worth its salt, from the pro-level 5D Mk. II down through this year’s A Series shooters -- and a 1/2.3-inch backside-illuminated CMOS sensor, which keeps shots looking clear at high ISO settings. It also has a wide-open f/2.0 maximum aperture, which lets in about as much light as any point-and-shoot out there.

In layman’s terms, that means that the ELPH 500 HS can take great pictures in pretty much any setting. Low-light image quality is a big selling point in particular. My photos from some nights out at a bar and a local rock concert are clearer and more evenly lit than I’d usually get from a compact camera. Details are a bit soft by the highest standards of low-light photography, but it’s easier on the eyes than the rough, splotchy noise and sloppy noise reduction that so many cameras pepper their pictures with at high ISO settings. I also took fewer blurry shots than usual; since the aperture is so wide, the shutter speed remains pretty quick even in the dark, reducing the chance that hand-shake will ruin the photo.

Bear in mind that the laws of physics still apply to the ELPH 500. The lens and sensor scoop a lot of light compared to plenty of point-and-shoots, but it’s still a small camera with a tiny sensor; it can’t keep up with a big-sensor mirrorless compact or dSLR. Even so, it’s a great low-light shooter by point-and-shoot standards. Shots up to ISO 1600 are still detailed and color-saturated -- totally usable for medium-sized prints, in other words. Up at ISO 3200, things get a bit fuzzier, but they’ll work for viewing on a screen.

It's a great shooter in bright situations and low ISO settings, too. My initial reaction was that details are a bit soft at the low end of the ISO range, but after comparing it to some of last year’s CCD-based Powershots, the difference is barely visible. (I generally find that CCD sensors produce sharper results than CMOS sensor at the lower-end of the ISO range, but quality degrades faster at higher ISO settings.) It's adept at capturing nuances in lighting, both in the dark and the daylight, and the wide-open lens can sometimes achieve the eye-pleasing shallow depth-of-field look (sharp subject, soft background).

Viewed at full resolution, the ELPH 500’s shots do have a bit of a dabbed-on texture, smooth rather than sharp, but I’d call it an aesthetic quality rather than a problem. Most compact-cam shooters rarely view their shots at full resolution anyhow. I'd bet my lunch money that if we lined up medium-resolution shots from the ELPH 500 and critically acclaimed Canon S95 side-by-side, most people would not be able to determine which camera took which photos, and some folks would even prefer the shots from the cheaper ELPH.

The ELPH 500 does run into a few issues, though, most of which S95 manages to avoid. At the widest, brightest lens settings, shots show some noticeable barrel distortion, though this is somewhat expected coming from a lens like this. There's also a slight tendency to blow out highlights (very bright areas of a shot), also likely due to the light-greedy lens. Some occasional green and purple fringing popped up in high-contrast areas, but again, this is expected to a degree, and far, far from the worst case I've seen. As usual with Canon compacts, automatic white balance tends to cast a yellow tint on pictures taken under artificial lights, so either find a better preset, or take twenty seconds to customize the white balance.

The most puzzling quirk, to me at least, was the random tendency to slightly underexpose shots taken in comfortable outdoor conditions. It happened to a couple shots in each of my test batches. It may have just been my particular camera, as I haven't heard of anyone else running into this problem. Weird. Anyhow, none of these issues should be deal-breakers, as they almost never ruin shots (nothing that 30 seconds of post-processing can't take care of), and the great overall image quality outweighs these minor inconveniences.

Video mode, as we've come to expect from Canon, is very good. The ELPH 500 shoots 1080p video at 24 frames per second for that classy cinematic look. Optical zoom is available while recording without much of an audible motor zoom. Low-light video quality holds up nearly as well as the still image quality. It's a perfectly suitable substitute for a standalone pocket camcorder -- it has a better zoom range, for sure -- and can capture some better-than-average clips for YouTube, though it's still just a compact camera video mode.

Conclusion
Canon's goal was clearly to make an ELPH that was high-end in every sense, but they got too ambitious. With the SD4000, they nailed down the formula for great performance and picture quality, and it didn't take a rocket scientist to figure out that they should use that formula in another camera. They didn't need rocket scientists to design a touch interface either, but they should've at least found somebody who's used an iPhone for five minutes. The interface isn't frustrating just because it's a touchscreen. It's frustrating because it's just a bad touchscreen.

Ultimately, the ELPH 500 is still a solid camera. We recommend it, since it's almost impossible to find this kind of picture quality for $300. We're giving a low A minus rating, but it could've been a solid A or even a rare A plus if Canon had played it safe and paired the HS system with a tried-and-true button-based interface (for the same price, of course). There will be plenty of users who learn to live with the ELPH 500's control scheme. Those folks will probably have small fingers and shoot almost exclusively in Auto mode.

But any prospective buyers would do well to look at cameras like the Canon S95, a true advanced compact with an oversized sensor and a robust control scheme, or perhaps the Nikon P300, a high-end point-and-shoot with similar specs as the ELPH 500 but a traditional interface and higher price tag.

Wednesday, May 29, 2013

ASUS PadFone: The Smartphone That Can Do Much More

 The always innovative Taiwanese tablet maker ASUS has revealed its latest attraction: the PadFone. This won't be just a smartphone, but a tablet and a netbook as well.

 The heart of the device is the smartphone. When released, the PadFone will contain a Qualcomm S4 1.5GHz dual-core processor and Adreno 225 GPU, and will sport a 4.3-inch Super AMOLED display with a 960 x 540 resolution. Most important, however, is that the PadFone will run Android 4.0 at its release.

Other features are going to include an 8MP rear-facing camera (which will also act as the rear-facing camera when attached to the tablet dock), a WVGA front-facing camera, HDMI output, a microSD card slot, Bluetooth 4.0, GPS, HSPA+, and Wi-Fi capabilities.

Users of the PadFone can take the handset and attach it to the tablet dock that has a 10.1-inch diplay with a resolution of 1280 x 800. The unit will have an optional keyboard, converting it into a netbook. The PadFone Stylus Headset will act as both a stylus and a phone receiver.

ASUS has yet to reveal the actual price of the device, but rumors swirling around may have the PadFone close to the expensive side. The company did reveal, however, that this innovative phone/tablet/netbook is expected to launch sometime in April.

Sunday, May 26, 2013

Sony Xperia Neo L MT25i smartphone with Android 4.0 ICS OS Full Specification

 Sony recently made the official introduction of its all new smartphone, named Sony Xperia Neo L MT25i in China,The new Sony Xperia Neo L MT25i is the company's first smartphone to run on Android 4.0 Ice Cream Sandwich OS.

  The new Sony Xperia Neo L MT25i smartphone comes equipped with a 4-inch touchscreen display with FWVGA (854 x 480) resolution and is powered with a single-core 1GHz Qualcomm MSM8255 processor along with 512MB RAM and 1GB Internal memory.

 Other Features of Sony Xperia Neo L MT25i smartphone includes 5 megapixel camera on rear side with LED flash, 720p video recording,  front-facing VGA camera, HSDPA and a microSD card slot with up to 32GB support.The smartphone packs a 1,500 mAh battery for power supply.

Sony Xperia Neo L MT25i smartphone colors(shades) available
Black
White
The smartphone also weighs 131.5 grams and has a dimension measuring 121 x 61.1 x 12.2 mm

Wednesday, May 22, 2013

Samsung Galaxy S Blaze 4G Review: Blazing Fast

 While it may look like another rehash of the old Galaxy S, under the hood the new Samsung Galaxy S Blaze 4G packs blistering speed, with a 1.5 GHz dual-core processor and lightning fast 4G. Does the rest of the device measure up? We take an in-depth look.

This model is available exclusively at T-Mobile USA for $150 with a two-year service contract and $50 mail-in rebate. Without the contract it's $450.

 Build & Design
Given its name, you would expect that the Galaxy S Blaze 4G is a rewarmed version of the two-year-old Galaxy S in a new package. Well, not exactly. While it has undeniable similarities, it's clear that the Blaze has been through quite a retrofit, delivering a much more modern experience.

The first impression you get from holding the Blaze is that it's remarkably light, even for a keyboard-less device. There's several reasons for that, including the screen (which we'll talk about in a minute) and the relative simplicity of the design.

This smartphone's design is very minimalist: no clutter, no extra parts, it's pretty much just literally the screen and the battery. Nicely enough, the microSD card is accessible from a side door without removing the main battery cover.

The Blaze probably isn't the most bulletproof device in existence, given how light it is, but there's nothing really to complain about with the build quality. It's simple, it's solid, and northing's going to pop off or go bad too quickly. It's simplicity in action.

Screen
Part of the reason for the Blaze's lightness is its Super AMOLED screen. Displays of this type use a single layer of glowing elements to form the picture, instead of regular LCDs which have one layer to create a picture and another to light it up. This makes Super AMOLED thinner and lighter than other screens, as well as providing better contrast, with black actually appearing as black rather than dark grey. The Blaze uses the same basic Super AMOLED screen seen in a lot of Samsung's older or mid-range models, not as clear and vivid as the ones in the Galaxy S II and Samsung Infuse, but still nice. Even contrasted against your average, more modern LCD, it's going to hold up very well.

Performance
Without a doubt, the Samsung Galaxy S Blaze 4G's highest end spec is its processor: a whopping 1.5 GHz dual-core chip gives it as much raw power as just about any smartphone out there, even the higher end stuff. That makes it an ideal choice for games and high-end video for those who don't want to break the bank. Using Quadrant Standard benchmarks, the Blaze earned a whopping 3565 average. When you consider that the Verizon flagship Motorola Droid RAZR MAXX only scores around 2700, that's impressive.

Once you branch out past the processor though, the Blaze is pretty standard mid-range fare. Running on the slightly older Android  OS 2.3 (Gingerbread), it isn't the sort of device I'd expect to see get an Android 4.0 upgrade, so don't count on it. But then, there's as yet very little real advantage using 4.0, as most apps are still designed for 2.3.

A lot of the online spec sheets about the model are wrong: it definitely does not have 16 GB of memory. Instead, it has 4 GB internal (of which 2 GB are available) and is pre-loaded with a 4 GB microSD card. That adds up to a reasonable amount for a middle of the road device, but not nearly so exciting as if the spec sheets had been right.

One unfortunate quality is that the Blaze comes stocked with a lot of T-Mobile branded "bloatware" apps. While it's not quite as bad as some of the Verizon models, the ten -- yes, ten -- T-Mobile branded apps like their own app store, their own version of 411, their own version of caller ID, etcetera, do tend to be tiresome. And they can't be uninstalled, although you can at least remove the widgets that come plastered all over the home screen.

Communication
While T-Mobile is currently the only major provider that isn't deploying an LTE network, that doesn't mean you should underestimate their own high speed internet options. The carrier's souped-up HSPA network is still amply capable of delivering broadband at speeds of 10 to 12 megabits downstream, which is competitive with even Verizon's 4G LTE service. Uploading is slower, but not so slow that it should bother you unless you're sending 50 MB videos on a regular basis.

A nice thing about T-Mobile's service that you can't get elsewhere is their WiFi Calling option. Basically, whenever you're hooked up to WiFi your T-Mobile Android phone will default to running your phone's voice, data, and messaging all over the WiFi connection. This effectively gives you the same thing as native T-Mobile service anywhere you can get WiFi, even if you're way, way out in the boondocks, or buried deep in an office building with no other reception. And unlike the signal boosters offered by other providers, you don't need any special hardware or setup, and it works anywhere.

One slightly surprising inclusion on the Blaze is Near Field Communication, or NFC. This is a means to transmit small bits of information such as URLs, contact information, or other bits of text. This can be device to device, like sharing a contact; picking up a URL from an NFC-enabled poster or advertising display; or transmitting data or an authorization from your phone to another device. NFC hasn't seen much adoption in the US, but Google has been pushing it for use with their "Google Wallet" service, essentially trying to make your smartphone into also being your credit card. Although why you'd want that, I have a hard time imagining.

Productivity

Unfortunately the Blaze doesn't stock over-much in the way of productivity software. Beyond the standard email, contacts, and organization apps, the only other particularly useful thing it sports is a copy of Polaris Office, allowing you to work with Microsoft Office documents while on the go.

Entertainment
There's much more of an emphasis on entertainment with the Blaze, with not just Google's own music, books, and video apps included, but also clients for T-Mobile's version of MobiTV, Netflix, and Zinio. All of which, unfortunately, require paid subscriptions to get the most out of them, but at least they mostly offer free trials too.

Camera
In the camera department, this Samsung smartphone unfortunately hasn't gotten an upgrade from its ancestors. While its 5 megapixel camera is a fairly standard resolution, the optics leave a lot to be desired, giving you fuzzy photos lacking in detail compared to other phones based on more recent designs. Even in good light, you will lose a lot of detail.

Battery Life
Despite being a fairly slim and light device, the Blaze packs a 1750 mAh battery. That's close to standard size if you're talking about devices running on LTE, but for T-Mobile's network it's well above the rest of the crowd, giving the device excellent battery life. It's pretty safe to say that you'll get through the day with this thing even if you're using it roughly with a lot of 4G and the brightness cranked up.

Conclusion
 All in all, the Samsung Galaxy S Blaze 4G makes for a fairly good Android phone. Is it worth your $150? I would give it a conditional yes. Of all the major carriers, T-Mobile probably has the scarcest options in terms of good Android devices. Compared to the rest of the carrier's offerings, the Blaze makes a decent mid-point between the newer Samsung Galaxy S II on the higher end, and the truly cheap options like the T-Mobile Sidekick 4G and the Samsung Exhibit II.

That said, the Blaze isn't going to match up with the amount of bang for your buck that you'd get on other carriers. The same price on AT&T or Verizon would net you a better phone -- but also a higher monthly bill than you'll get with T-Mobile. Either way, you get what you pay for.

Although it may not be the best Android phone available for its $150 suggested retail price, the Blaze is still a pretty good device, and it's one of the few "small" Android devices on the market that still has a truly high-end processor in it. That alone may merit some attention. Otherwise though, I would call it a solid mid-range choice for those who don't need the Galaxy S II, and one they'll likely be very happy with.
 
Pros:
Slim and light
Great battery life
Fast processor

Cons:
Other specs are less impressive
Lots of clutterware
Slightly higher price than comparable devices on other carriers


Bottom Line
A decent but not extraordinary device, the Blaze 4G is a good choice for those who want a mid-range device on T-Mobile, or a compact Android phone with a fast processor.